I have a fondness for monsters — the fanged, scaled, hairy, be-tentacled sort. They make our world a more interesting place, give us some respite from the darker things out there that aren’t as up front about what they really are. You know what to expect from a scary-looking monster. And when they prove you… Continue reading I’ll Meet You at the Crossroads – Hellboy, Book One
Tag: Art
3P Reviews: Fullmetal Alchemist: Brotherhood, Season Five, Episode Twelve (Episode Sixty-Two)
Fullmetal Alchemist: Brotherhood Season Five Episode Twelve: A Fierce Counterattack - *** Spoilers: Yes. Audience Assumptions: None Part One: Punching I’m kind of getting Game of Thrones flashbacks with this one, mainly in the sense that this almost feels like it should be the final episode but we still have several more to go.… Continue reading 3P Reviews: Fullmetal Alchemist: Brotherhood, Season Five, Episode Twelve (Episode Sixty-Two)
3P Reviews: Fullmetal Alchemist: Brotherhood, Season Five, Episode Three (Episode Fifty-Three)
Fullmetal Alchemist: Brotherhood Season Five Episode Three: Flame of Vengeance - *** Spoilers: Yes. Audience Assumptions: None Part One: WELL I'M GLAD WE DERAILED THE PLOT TO HAVE ZOMBIES FOR ALL OF TWO EPISODES "Immortal Legion" my fucking ass. As with the rest of the final season, a lot of things are happening simultaneously… Continue reading 3P Reviews: Fullmetal Alchemist: Brotherhood, Season Five, Episode Three (Episode Fifty-Three)
Lessons in Adaptation: The End of the F***ing World
What would you say to a heartwarming comedy about a teenage psychopath running away with the girl he intends to make his first murder victim? If you’re anything like me, you probably skipped The End of the Fucking World when the show first aired. The premise is eye-catching, but there are so many ways it… Continue reading Lessons in Adaptation: The End of the F***ing World
Seep – Gris
Animation is one of those mercurial arts that, unless you have tried your hand at it, it seems simultaneously so easy and also impossible. Draw pictures in a way that simulates movement? What magic is this? To animate requires a thorough understanding of not only how an object looks, but how it always looks, how… Continue reading Seep – Gris